Grieve, Gregory Price 1964-
Geboren: | 1964 |
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Andere Namen: |
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Beruf: | Assistenzprofessor |
Beziehungen zu Organisationen: | University of North Carolina at Greensboro |
Geografischer Bezug: | Land: Vereinigte Staaten (XD-US) |
Biografische Referenzen: | ![]() ![]() |
Subsysteme: | Index Theologicus |
Neueste Titel (von)
- A Ludic Litmus Test. Sara Is Missing, Gamevironments, and Gregory Bateson's Theory of Play
- Religion
- Buddhism in the age of digital reproduction
- Paradise Lost: Value Formations as an Analytical Concept for the Study of Gamevironments
- An Ethnographic Method for the Digital Humanistic Study of Buddhism
Verbundene Autoren
- Campbell, Heidi 1970-
- Zeiler, Xenia
- Radde-Antweiler, Kerstin
- Veidlinger, Daniel M.
- Engler, Steven 1962-
Häufige Schlagwörter
Asia
3
Asien
1
Authority
1
Authority|||Religious aspects
2
Bhaktapur
1
Bhaktapur (Nepal)|||Religious life and customs
1
Buddhism
2
Buddhism|||Congresses|||Social aspects
2
Buddhism|||Social aspects Congresses
2
Buddhismus
2
Computerspiel
2
Cultural flows
1
Cultural Heritage
2
Digital Games
1
Digital Media Congresses
2
Digital Media|||Congresses
2
Ethnoludography
1
Far Cry 5
1
Far Cry Computerspiel, Serie
1
Fieldwork
1
Game Studies
1
GAMES - Board
1
gamevironm...
5
Geschichte
2
Gregory Bateson
1
Hinduism (Nepal) (Bhaktapur)
1
Hinduism|||Nepal|||Bhaktapur
1
Hinduismus
1
Identity (Psychology)|||Religious aspects|||Buddhism
1
Implicit Religion
1
Internet
3
Internet users|||Religious life
1
Internet|||Congresses|||Religious aspects|||Buddhism
2
Internet|||Religious aspects|||Buddhism Congresses
2
Kulturerbe
1
Ludic Communication
1
Ludic Litmus Test
1
Magic Circle
1
Mandala (Nepal) (Bhaktapur)
1
Mandala|||Nepal|||Bhaktapur
1
Meditation
1
Metacommunication
1
Milieu
1
Moderne
2
Narrative
1
Narrative Interactivity
1
National Identity
2
Nepal
2
Neue Medien
2
Play
1
Play Frame
1
Politische Identität
1
Popkultur
1
Religion
4
RELIGION - General
1
RELIGION / Comparative Religion
1
Religion Motiv
1
Religion|||Buddhism|||General (see also PHILOSOPHY|||Buddhist)
2
Religion|||General
2
Religionswissenschaft
1
Religiöse Identität
1
Religiöses Leben
1
Religious invention
2
Religious Invention|||Tradition (Theology)
1
Religious Life|||Buddhism
1
Ritual Implements
1
Sara Is Missing
1
Second Life
3
Second Life (Computer game)
1
Second Life (Game)
1
Senses
1
Social Science|||Media Studies
2
Spielkonsole
1
Static Disruption
1
Tradition
2
Tradition (Theology)
2
Value Formations
1
Values
1
Vergleichende Religionswissenschaft
2
Video Game Design
1
Video Game Development
2
Video Games
1
Video games - Religious aspects
1
Video Games|||Religious aspects
2
Videospiel
2
Videospiele
1
Virtual Reality
1
virtual worlds
1
Wertethik
1
Zafu
1
Zen
1
Zen-Buddhismus
1
gamevironm...
5
Religion
4
Asia
3
Internet
3
Second Life
3
Authority|||Religious aspects
2
Buddhism
2
Buddhismus
2
Buddhism|||Congresses|||Social aspects
2
Buddhism|||Social aspects Congresses
2
Computerspiel
2
Cultural Heritage
2
Digital Media Congresses
2
Digital Media|||Congresses
2
Geschichte
2
Internet|||Congresses|||Religious aspects|||Buddhism
2
Internet|||Religious aspects|||Buddhism Congresses
2
Moderne
2
National Identity
2
Nepal
2
Neue Medien
2
Religion|||Buddhism|||General (see also PHILOSOPHY|||Buddhist)
2
Religion|||General
2
Religious invention
2
Social Science|||Media Studies
2
Tradition
2
Tradition (Theology)
2
Vergleichende Religionswissenschaft
2
Video Game Development
2
Video Games|||Religious aspects
2
Videospiel
2
Asien
1
Authority
1
Bhaktapur
1
Bhaktapur (Nepal)|||Religious life and customs
1
Cultural flows
1
Digital Games
1
Ethnoludography
1
Far Cry 5
1
Far Cry Computerspiel, Serie
1
Fieldwork
1
GAMES - Board
1
Game Studies
1
Gregory Bateson
1
Hinduism (Nepal) (Bhaktapur)
1
Hinduismus
1
Hinduism|||Nepal|||Bhaktapur
1
Identity (Psychology)|||Religious aspects|||Buddhism
1
Implicit Religion
1
Internet users|||Religious life
1
Kulturerbe
1
Ludic Communication
1
Ludic Litmus Test
1
Magic Circle
1
Mandala (Nepal) (Bhaktapur)
1
Mandala|||Nepal|||Bhaktapur
1
Meditation
1
Metacommunication
1
Milieu
1
Narrative
1
Narrative Interactivity
1
Play
1
Play Frame
1
Politische Identität
1
Popkultur
1
RELIGION - General
1
RELIGION / Comparative Religion
1
Religion Motiv
1
Religionswissenschaft
1
Religious Invention|||Tradition (Theology)
1
Religious Life|||Buddhism
1
Religiöse Identität
1
Religiöses Leben
1
Ritual Implements
1
Sara Is Missing
1
Second Life (Computer game)
1
Second Life (Game)
1
Senses
1
Spielkonsole
1
Static Disruption
1
Value Formations
1
Values
1
Video Game Design
1
Video Games
1
Video games - Religious aspects
1
Videospiele
1
Virtual Reality
1
Wertethik
1
Zafu
1
Zen
1
Zen-Buddhismus
1
virtual worlds
1
Veröffentlichungen
Details
- Grieve, Gregory P.
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